Web App
Update Sprite Atlases Without Breaking Animations
Replace approved sprite pixels in a texture atlas (.png) using its frame map (.json) while preserving names, bounds, pivots and animation data.
Screenshot
Inspect the interface
Description
What is this software?
Replace approved sprite pixels in a texture atlas (.png) using its frame map (.json) while preserving names, bounds, pivots and animation data.
Features
- Replace approved atlas regions while retaining frame names, bounds, trim offsets, pivots and supplied animation records.
- Leave rejected replacements unchanged and report conflicting aliases or overlapping frame rectangles.
Replace approved sprite pixels in a texture atlas (.png) using its frame map (.json) while preserving names, bounds, pivots and animation data.
Features
- Replace approved atlas regions while retaining frame names, bounds, trim offsets, pivots and supplied animation records.
- Leave rejected replacements unchanged and report conflicting aliases or overlapping frame rectangles.
